🔥 The Biggest Update Yet – Major Game Rework Landed!
🐲 Patch 0.0.89 – The Biggest Update Yet!
☘️ Happy St Patrick’s Day! ☘️
This is our biggest and most significant update yet, packed with major gameplay improvements, mechanics reworks, new NPCs, and fresh UI enhancements. We’ve introduced stamina, new room types, new abilities, and much more.
A huge thank you to everyone playing and sharing feedback! Lines marked with 🍽️ come directly from the community. Your input helps shape Hungry Horrors, so please keep it coming!
🔥 New Features
🍽️ Mechanics rework. Fundamental changes to improve game flow.
🍽️ Cards are now dealt one at a time at the start of a new turn.
• New abilities added to cards.
🍽️ Potions can now be used outside of combat.
• Meet Bluecap, Herne the Hunter, and Lugh. Our first NPCs have arrived.
• New shop screen for a better trading experience.
🍽️ Lady Catherine can now be petted in both the tutorial and home page.
🍽️ Can now discard cards during encounters strategically.
• New room types:
- The Nook. A mysterious new space to explore.
- Quest Room. Meet NPCs and take on challenges.
- Campfire. Cook some additional dishes.
🛠️ Changes & Improvements
• Updated engine version to Godot 4.4.
• More detailed text alerts and visual effects when applying statuses to horrors.
• Starting adjustments:
- Start with x3 silver ingredients.
- The starting deck now consists of 10 dishes.
• Silver ingredient pedestal now auto-triggers when walking past.
• Chains of food now summarise hunger gained at the end instead of spamming notifications.
• The steps bar changed to a solid colour bar with legends for better readability.
🍽️ Princess no longer loses 1 hunger per turn.
• Princess now has stamina instead of hunger. Eating a dish restores stamina based on its value.
• Card design cleaned up to reduce clutter.
• Recipe cards now have an option to view the final dish card.
• Parallax component upgraded for better performance.
• Dialogue audio improved to sound more pleasant.
🐞 Bug Fixes
• Loved and hated dishes now correctly display hunger values in the breakdown.
🍽️ No more rushing to chests. Chests now despawn properly and cannot be interacted with once gone.
🍽️ Wrong stats on Cornish pasty fixed.
• Lady Catherine's exclamation mark now correctly hides when prompted to talk.
• Applying statuses like Foul Aftertaste now correctly overwrites statuses like Loveable.
• Ambient sounds now loop correctly.
That’s all for this update! Your feedback is incredibly valuable as we continue improving Hungry Horrors. If you spot any issues or have suggestions, let us know! 🍽️
🎮 Play now in a browser or download on Itch.io
Files
Get Hungry Horrors (demo)
Hungry Horrors (demo)
Strategic roguelite deckbuilder with folklore, food, and ferocious monsters.
Status | In development |
Author | Clumsy Bear Studio |
Genre | Card Game |
Tags | Cute, Deck Building, Dungeon Crawler, Folklore, Godot, mythology, Pixel Art, Roguelike, Roguelite, Turn-Based Combat |
Languages | English |
More posts
- Hotfix landed (0.0.90)28 days ago
- New patch for Hungry Horrors50 days ago
- Hungry Horrors is now playable in your browser!51 days ago
- New reworked loot mechanics live in new patch,57 days ago
- First patch is live67 days ago
- We did it! Hungry Horrors is here!74 days ago
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