New reworked loot mechanics live in new patch,


Patch Notes - 0.0.86

The kitchen is heating up! This update brings some much-needed improvements, new features, and bug fixes to make your journey through Hungry Horrors smoother and more rewarding. We've reworked loot mechanics, refined tooltips, and expanded the tutorial to better explain key mechanics.

On top of that, performance has been improved, and we’ve made sure the game runs more smoothly. As always, your feedback helps shape Hungry Horrors, so keep it coming! 🍽️

🔥 New Features

• Crow warns when about to famish – A little heads-up before things get dire!

🍽️ Loot Rework:

• Chests no longer drop items onto the floor

• Instead, chests open a menu where you choose your reward

• Chests are now colour-coded based on reward type: Dish, Recipe, Ingredient, Potion, or Gold

• Chest glow now reflects different tiers of loot

• Updated tutorial chests

🛠️ Changes & Improvements

• Performance improvements

• 🍽️ More items available in vendor rooms

• Link to patch notes added to the title screen

• 🍽️ Tutorial now provides more details on cooking and deck-building mechanics

• Card tooltips in battle now appear with a small delay

• Card tooltips are now hidden when using a card

• Sometimes, Lady Catherine will award loot when talking

🐞 Bug Fixes

• 🍽️ Caves foreground parallax now obscures less

• 🍽️ Player movement is restricted when entering a door

• 🍽️ Clicking repeatedly on the screen during battle no longer causes the princess to throw multiple dishes

• Pagination in the deck panel when cooking dishes has been fixed

• • •

That’s it for this update! We're still in the early stages of development, and everything is subject to change. Your feedback is crucial in shaping Hungry Horrors, so keep it coming – we want to ensure we're on the right path! 🍽️

Files

Hungry_Horrors_v0.0.86_win.zip 305 MB
12 days ago
Hungry_Horrors_v0.0.86_mac.zip 334 MB
12 days ago

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