New patch for Hungry Horrors
Patch Notes - 0.0.88
📅 Date: 24-Feb-2025
This is a small patch, more of a hotfix addressing issues from the previous update. We’ve made minor improvements, tackled some bug fixes, and resolved a persistent Intel GPU issue affecting loot selection. 🍽️
🛠️ Changes & Improvements
• 🍽️ The horror’s name is now displayed instead of “Horror’s turn” at the start of its turn, making battles clearer.
• Added V-Sync option in settings for smoother visuals.
🐞 Bug Fixes
• Boss music now stops properly when a boss is defeated.
• When a horror hates a dish, music now fades temporarily instead of stopping completely.
• 🍽️ Demo complete screen now loads correctly.
• Tremor bug fixed – it now removes a dealt card as intended.
• 🍽️ Fixed major Intel GPU bug – The loot selection glitch, where cards turned white or black when hovered over, has been resolved.
That’s all for this update! Your feedback is incredibly valuable as we continue improving Hungry Horrors. If you spot any issues or have suggestions, let us know! 🍽️
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Hungry Horrors
Strategic roguelite deckbuilder with folklore, food, and ferocious monsters.
Status | Prototype |
Author | Clumsy Bear Studio |
Genre | Card Game |
Tags | Cute, Deck Building, Dungeon Crawler, Folklore, Godot, mythology, Pixel Art, Roguelike, Roguelite, Turn-Based Combat |
Languages | English |
More posts
- Hungry Horrors is now playable in your browser!5 days ago
- New reworked loot mechanics live in new patch,11 days ago
- First patch is live21 days ago
- We did it! Hungry Horrors is here!28 days ago
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